New Competitive features added to Heavy Metal Machines aims to launch game into eSports Spotlight
New Updates scheduled for release to Increase Game’s Competitive Nature
Heavy Metal Machines is a car-combat MOBA created by Hoplon.
Earlier this year, the developers began adding new features into this game such as leaderboard systems and other in-game features in an effort to make the game more competitive, introducing skill levels to the game and ranking systems.
With the announcement of new updates being released in June and July this year, the developers aim to feature this game in the eSports and perhaps kick open the door of the competitive gaming world.
These updates will feature new custom competitive game lobbies where players can create their own maps and game modes which can be accessed by the community.
Also to be released is an updated version of the current bomb, which gives the bomb a more significant effect when it is used in a game.
Another feature, specifically aimed at high-level players, is a new Arena which will allow players to test their level of skill; and determine which players are better than others.
New Update Breakdown
The New Bomb – The game’s director Aly Lenzi described the bomb’s recreation was aimed at meeting four points:
- Prioritize fun: “On top of removing the damage per second, which already opened a lot of options to the carrier, we also wanted to expand on player instincts. After observing a great amount of games and analysing players’ feedback, we decided to invest development efforts into building a very intuitive and visceral “pass” mechanic.”
- Focus on the gamer’s intuition: “This was the easiest part to plan, and the hardest to execute. We rebuilt our physics system to allow a real and frightening Bomb. It will influence your movement with its own inertia, forcing carriers to adapt to curves and collisions on the fly. It made carrying a little bit harder than before, but in a very fun and competitive way. You can also use it as a shield against enemies with proper timing, and, at the very last moment, as a weapon!”
- Improve visual clarity: “The main way to increase the Bomb’s visibility was by increasing its size. Now, it is as big as a standard vehicle. On top of that, new visual effects were added, including some animations, to really make it ‘pop’.”
- Add precision: “We made a core change to the way a player picks up the bomb: instead of just touching it, which could make you grab it by accident, now you will have to hold the pickup key to activate what we are calling ‘The Bomb Grabber’. To increase tension and competitiveness, we also added a “Struggle” feature where if two opposing-teams players are trying to pick the Bomb up at the same time, no one will be able to link to it unless one of them is moved farther — or destroyed.”
Addition of Custom Matches and New Arena
Custom match – Custom Games which players can create and edit as they wish to will also be released into the game. Lenzi says: “A key selling point for many eSports pros and organisers is the ability to host tournaments. This mode allows control of who is in the match, which is crucial to even the crudest forms of competition.”
New Arena – The addition of an exciting new arena will change the game, which will offer gamers a new way to play. Aly Lenzi explains: “We aim on delivering a different experience with this new arena. While the original stage focused on intersections and shortcuts, the new arena is built to be a very straight-forward race to the finish. We also wanted to add some physical gameplay mechanics, like mud. Overall, it should be easier to navigate, but equally challenging to the carriers. We will also debut a new track concept: bifurcations. Carriers will have more than one path option to follow, which delivers a lot of power to them, but with that power, a lot of responsibility.”
To find out more about the exciting world of Hoplon’s Heavy Metal Machines, please follow them on Twitter and Facebook or visit http://www.heavymetalmachines.com/site/.